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Basics of Computer Game Design eBook 1.0

Basics of Computer Game Design eBook 1.0: Learn some of the vital basics on computer game design in this eBook

Learn some of the vital basics on computer game design in this compact eBook. Find out some of the bare essentials you need to know about designing games for the PC platform.

Some of the basics described can also be applied to other platforms as well.

The sections available in this eBook are:

-Web-based versus Standalone Games

-Difference Between concave and convex for 3D collisions

-Recommended Resources

The recommended resources section includes links for additional stuff on game design. This eBook is related to the video course How to Make Money from Video Games.

Updated: 2007-10-28
License: Free
Publisher: Game Innovator
Size: n/a
Require: 32 MB RAM
System: Win98, WinME, WinNT3x, WinNT4x, WinXP, Win2000, Win2003
Language: English
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Addition Information

  • Learn some of the vital basics on computer game design in this eBook. Find out some of the bare essentials you need to know about designing games for the PC platform. The sections available in this eBook are: Web-based versus Standalone Games, Difference Between concave and convex for 3D collisions, and finally Recommended Resources. This eBook is related to the video course How to Make Money from Video Games.
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